How can you get attached to a unit in a RTS? Okay you can get attached to the character but its not the same as a RPG is it? RTS arnt built on hard character development. Windows 11 pro 圆4 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware! Logitech G Pro wireless + Steelseries Prisma XL Logitech G560 | Corsair Void pro RGB |Blue Yeti micįractal Ion+ 2 860W (Platinum) (This thing is God-tier. Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W))ĢTB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2 Ryzen R7 5800x3D (Undervolted, 4.45GHz all core)Īlphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplateĢx32GB DDR4 3600 Corsair Vengeance RGB C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V) Rainbow Sparkles (Power efficient, <350W gaming load) I highly doubt C&C4 will change that trend, if any. Rho, for instance, it isn't "oh, that sucks." It is "ZOMG, that SUCKS." You play as a single commander that is addressed by name which has specific relationships that you are reminded of on pretty much every mission. At least the player develops some attachment to the characters of Renegade.Īn RTS that demonstrates how story is supposed to work is Ground Control II. You could argue that, for instance, Tonya in the Red Alert games fulfilled the same role as Renegade but, beyond the occasional cutscene and ordering her about on the field, it really didn't matter when she died because most of the time, you could just respawn her. It had characters that were meaningful to the plot which were lacking from pretty much all the other games. Renegade is about the only one with a decent story but even that was average at best. Generals/Zero:Hour and Red Alert 2 tie for second. In the case of B and up, it’s a shame they got cancelled, because they had a lot of promise and could’ve been great games had they released, despite any concerns or criticisms that were valid of them - I think those could’ve been handled in the end.Click to expand.I think I would rate Renegades as my favorite (FPS + RTS elements = awesomeness). Games in the C section (no pun intended), I’d be intrigued to see how they would’ve panned out in the end but I don’t miss them or regret them being cancelled. Honestly, anything below C in the cancelled games, I’m glad they got canned instead of wasting money and ruining the reputation of the franchise. My impression on how the cancelled games would’ve rated:Ĭ: C&C Arena, C&C Continuum, Project Camacho, Renegade 2 S: C&C3, KW, Generals, ZH, RA2, YR, RenX (technically an indie game, so it counts)Ī: TD, RA1, Remastered, Aftermath, Tib Sun, FirestormĮ: RA Online, Sole Survivor, Tiberium Alliances Keep in mind this is my personal opinion! ![]() Here’s my list, it’s based not just on story/campaign, features, multiplayer, popularity, balance or gameplay in general, but rather, all of it together. So, saw people doing this, figured I might, as well! Here’s my Tier list of Command & Conquer games, both released and cancelled projects.
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